About Me

Hey, I’m Sebastian. I’m a passionate game developer, technical artist, effects artist and programmer who has graduated with a Masters in Animation and Visualization through Animal Logic Academy and a BSc in Games Development at UTS. I’ve had aspirations to work in video game development and related fields since I was 13, joined the industry in 2018 and recently have been working on expanding my knowledge of shaders, optimisation and the graphics pipeline.


Previous Work

Below are some of the projects that I’ve been working on over the past few years to give you an idea of my core gameplay and development ideologies. I am a core believer in the power of media to connect us, and as such aim to create enjoyable experiences that are both fun for players and the people I work alongside.

The website you’re on currently contains my Film/TV and Games work. For additional work, feel free to check out:

  • My YouTube for my Commercial/Trailer work.
  • My ArtStation for my 3D Modelling and Surfacing work.

Life ain’t that long. Nothing like a lot of hard work with a few jokes to make it better : )